League: Cherry Creek Golf League - CCGL

Cherry Creek Golf League – CCGL

CCGL 2025 Regular Season | Week 2 – Pronghorn (Back 9)

🏌️‍♂️ CCGL REgular season Match Play – Event Description

The CCGL Regular Season consists of twelve 9-hole match-play rounds where players compete head-to-head for points each week.
Each hole is worth one point — the player with the lowest score on the hole wins the point. If both players tie the hole, each earns half a point.

The player with the most total points after 9 holes wins the match for that week.
All match points earned accumulate throughout the season to determine overall league standings.

Rules:

  • Format: 9-Hole Match Play
  • Scoring:
    • Win the hole → 1 point
    • Tie the hole → 0.5 points each
    • Lose the hole → 0 points
  • Weekly Match Result: Total hole points (e.g., 6.5 – 2.5)
  • Standings: Players are ranked by total match points earned over the entire season.

 

Simulator Settings:

  • Gimmes: 6 ft
  • Tees: Men’s tees as agreed upon by league officials (standard is 5,900 – 6,500 yards for 18 holes)
  • Mulligans: None, except as outlined below

 

Special Rules:

  • Breakfast Ball: One (1) “breakfast ball” per round is permitted — drives only.
  • Simulator Misread: If a player believes the simulator misread a shot, they may replay it as a free mulligan, but only if the entire present league group agrees it was a misread.
  • No other mulligans or re-hits are permitted.

 

Additional Info:

  • Matches should be played under consistent simulator conditions for fairness.
  • Players are responsible for verifying and submitting their correct score totals.
  • League standings will automatically update weekly based on total match points earned.
  • Final standings at season’s end determine the CCGL Champion.
  • Any disputes or rule interpretations are subject to final decision by league officials.
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CCGL 2025 Regular Season | Week 1 – Meadow Brook Golf (Front 9)

🏌️‍♂️ CCGL REgular season Match Play – Event Description

The CCGL Regular Season consists of twelve 9-hole match-play rounds where players compete head-to-head for points each week.
Each hole is worth one point — the player with the lowest score on the hole wins the point. If both players tie the hole, each earns half a point.

The player with the most total points after 9 holes wins the match for that week.
All match points earned accumulate throughout the season to determine overall league standings.

Rules:

  • Format: 9-Hole Match Play
  • Scoring:
    • Win the hole → 1 point
    • Tie the hole → 0.5 points each
    • Lose the hole → 0 points
  • Weekly Match Result: Total hole points (e.g., 6.5 – 2.5)
  • Standings: Players are ranked by total match points earned over the entire season.

 

Simulator Settings:

  • Gimmes: 6 ft
  • Tees: Men’s tees as agreed upon by league officials (standard is 5,900 – 6,500 yards for 18 holes)
  • Mulligans: None, except as outlined below

 

Special Rules:

  • Breakfast Ball: One (1) “breakfast ball” per round is permitted — drives only.
  • Simulator Misread: If a player believes the simulator misread a shot, they may replay it as a free mulligan, but only if the entire present league group agrees it was a misread.
  • No other mulligans or re-hits are permitted.

 

Additional Info:

  • Matches should be played under consistent simulator conditions for fairness.
  • Players are responsible for verifying and submitting their correct score totals.
  • League standings will automatically update weekly based on total match points earned.
  • Final standings at season’s end determine the CCGL Champion.
  • Any disputes or rule interpretations are subject to final decision by league officials.
vs vs vs

CCGL 2025 Preseason | Week 3 – Mammoth Dunes Back 9

🏌️‍♂️ CCGL Preseason Stroke Play – Event Description

The CCGL Preseason consists of three 9-hole stroke-play rounds used to establish player handicaps for the upcoming match-play season.
Each player competes individually, keeping their own scorecard — no head-to-head scoring this round.

Rules:

  • Format: 9-Hole Stroke Play

  • Each stroke counts toward your total score

  • Lowest total score wins the week (for bragging rights only)

  • All rounds are played under the same simulator settings:

    • Gimmes: 8 ft

    • Tees: Men’s tees as agreed upon by league officials (standard is 5,900 – 6,500 yards for 18 holes)

    • Mulligans: None, except as outlined below

  • Breakfast Ball: One (1) “breakfast ball” per round is permitted — drives only.

  • Simulator Misread: If a player believes the simulator misread a shot, they may replay it as a free mulligan — but only if the present league group as a whole agrees it was a misread.

  • No other mulligans or re-hits are permitted.

Preseason scores will be averaged to calculate each player’s simulator handicap using:

(Average Score – Course Par) × 0.8

Handicaps will take effect starting December 10 for the official 12-week Match-Play Season.

Final say of all league issues are determined by league officials.

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CCGL 2025 Preseason | Week 2 – Whispering Pines Back 9

🏌️‍♂️ CCGL Preseason Stroke Play – Event Description

The CCGL Preseason consists of three 9-hole stroke-play rounds used to establish player handicaps for the upcoming match-play season.
Each player competes individually, keeping their own scorecard — no head-to-head scoring this round.

Rules:

  • Format: 9-Hole Stroke Play

  • Each stroke counts toward your total score

  • Lowest total score wins the week (for bragging rights only)

  • All rounds are played under the same simulator settings:

    • Gimmes: 8 ft

    • Tees: Men’s tees as agreed upon by league officials (standard is 5,900 – 6,500 yards for 18 holes)

    • Mulligans: None, except as outlined below

  • Breakfast Ball: One (1) “breakfast ball” per round is permitted — drives only.

  • Simulator Misread: If a player believes the simulator misread a shot, they may replay it as a free mulligan — but only if the present league group as a whole agrees it was a misread.

  • No other mulligans or re-hits are permitted.

Preseason scores will be averaged to calculate each player’s simulator handicap using:

(Average Score – Course Par) × 0.8

Handicaps will take effect starting December 10 for the official 12-week Match-Play Season.

Final say of all league issues are determined by league officials.

vs vs vs

CCGL 2025 Preseason | Week 1 – Mammoth Dunes Front 9

🏌️‍♂️ CCGL Preseason Stroke Play – Event Description

The CCGL Preseason consists of three 9-hole stroke-play rounds used to establish player handicaps for the upcoming match-play season.
Each player competes individually, keeping their own scorecard — no head-to-head scoring this round.

Rules:

  • Format: 9-Hole Stroke Play

  • Each stroke counts toward your total score

  • Lowest total score wins the week (for bragging rights only)

  • All rounds are played under the same simulator settings:

    • Gimmes: 8 ft

    • Tees: Men’s tees as agreed upon by league officials (standard is 5,900 – 6,500 yards for 18 holes)

    • Mulligans: None, except as outlined below

  • Breakfast Ball: One (1) “breakfast ball” per round is permitted — drives only.

  • Simulator Misread: If a player believes the simulator misread a shot, they may replay it as a free mulligan — but only if the present league group as a whole agrees it was a misread.

  • No other mulligans or re-hits are permitted.

Preseason scores will be averaged to calculate each player’s simulator handicap using:

(Average Score – Course Par) × 0.8

Handicaps will take effect starting December 10 for the official 12-week Match-Play Season.

Final say of all league issues are determined by league officials.

vs vs